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Devlog
1.1.0b fix released
May 10, 2026
by
Johan Hjärpe
2
Bug fix: Enemies thrown into water or otherwise destroyed no longer respawn when you save and reload...
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The SAVE SYSTEM UPDATE (1.1.0) is out!
April 29, 2026
by
Johan Hjärpe
3
Filcher just got its biggest update ever: MID-MISSION SAVES are now in, making the game much more approachable, while still keeping the challenge for those who want it. To celebrate, the game is curre...
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Happy October! Here is a somewhat spooky proto-Filcher build from 2017
October 08, 2022
by
Johan Hjärpe
2
To celebrate the spooky season, I've released an old proto-Filcher build from 2017. You can read more and download it here: https://johanhjarpe.com/2022/10/08/happy-october-here-is-a-somewhat-spooky-p...
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1.0.2 is out!
July 08, 2022
by
Johan Hjärpe
1
The game's framerate is now correctly capped to the Screen refresh rate. Added clickable yes/no buttons to dialogs. (To override the default "Yes" and "No" texts in language packs, add the items "UI.C...
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Filcher soundtrack available + vote for GOG release!
February 20, 2022
by
Johan Hjärpe
2
Hey everyone, a couple of things I haven't mentioned here: Firstly, I recently released the Filcher soundtrack on YouTube and Bandcamp ! Secondly, I submitted Filcher to GOG.com way back in October bu...
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1.0.1k is out!
November 15, 2021
by
Johan Hjärpe
2
Fixed a few grammatical errors...
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1.0.1j is out!
November 03, 2021
by
Johan Hjärpe
3
On the briefing screen, the mission name now shrinks to fit its container (when using a custom language pack). Added two missing text items for the briefing screen: "UI.Common.Mission" and "UI.Common...
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1.0.1i is out!
October 19, 2021
by
Johan Hjärpe
2
Fixed a misaligned staircase in mission 8...
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1.0.1h is out!
October 05, 2021
by
Johan Hjärpe
2
Fixed the camera shake which occured when riding an elevator. Minor tweaks and fixes...
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Inside at Last podcast, Stealth Docs review
October 03, 2021
by
Johan Hjärpe
4
I had the honour of guesting the Inside At Last Thief podcast along with Stealth Docs to chat about Thief, Filcher, and more! I was pretty nervous, but think I occasionally made sense. It was hella fu...
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1.0.1g is out!
September 28, 2021
by
Johan Hjärpe
2
Fixed some bugs related to custom language packs. See https://steamcommunity.com/app/1355650/discussions/0/2961670087553780534/ for details. Tweaked the player camera to make it smoother and less stut...
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1.0.1f is out!
September 23, 2021
by
Johan Hjärpe
3
Ambient sound and music now keeps playing while the inventory radial menu is open. Fixed a bug causing the player to not collapse correctly on death. (Hopefully) Fixed the hitch/stutter that happened...
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1.0.1e is out!
September 23, 2021
by
Johan Hjärpe
2
On completing a mission, you now hear a soft wind before the "mission complete" screen shows up, as intended...
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1.0.1d is out!
September 22, 2021
by
Johan Hjärpe
2
Fixed a bug causing you to slowly slide down stairs or slopes while standing still...
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1.0.1c is out!
September 18, 2021
by
Johan Hjärpe
1
Player/camera movement is now smoother with less of the "stuttering" experienced by some players...
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1.0.1b is out!
September 16, 2021
by
Johan Hjärpe
Reverted a 1.0.0b change which caused some camera jitter when attaching to or deattaching from ladders. Camera movement may become more "stuttery" overall for some players. Bear with me while I figure...
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1.0.1 is out!
September 16, 2021
by
Johan Hjärpe
Added "Invert mouse Y axis" option for weirdos. Fixed a bug where auto-closing doors would clip through the player when the player was standing still. Fixed a bug where leaving any key binding empty w...
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1.0.0b is out!
September 15, 2021
by
Johan Hjärpe
2
Fixed camera "stutter" for certain framerates / monitor refresh rates. (I adjusted the game's fixed timestep to match a 60 Hz refresh rate - keep an eye out and report physics glitches!) Typo fix and...
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Release date
August 31, 2021
by
Johan Hjärpe
1
After many years of work, Filcher is releasing on Itch.io and Steam on September 14th ! http://filchergame.com...
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